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Battlefront II: The Hunger Games

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A mod map that allows you to play Hunger Games-style battles online in Star Wars: Battlefront II.Battlefront II: The Hunger Games
A mod map that allows you to play Hunger Games-style battles online in Star Wars: Battlefront II.

Verrah: Valley (1.0)

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A simple map meant to be along the same lines as the stock Star Wars: Battlefront 2 maps. Inspired mostly by Endor with a hint of Kashyyyk as well. Verrah: Valley (1.0)
A simple map meant to be along the same lines as the stock Star Wars: Battlefront 2 maps. Inspired mostly by Endor with a hint of Kashyyyk as well.

Suun Ra: Desert City v1.1 Update (Sky to Ground)

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UPDATE: Re-uploaded the map with some minor changes. Fixed sounds, added new ones, fixed some localization bugs, added some secondary weapons, and added lowres models to the characters that needed them. ---- My first map release. Started out as an experiment that tests the limits of mixing Starfighter combat with Infantry Conquest and XL ai numbers. Lots of ai, starfighters, skyscrapers, and Capital ships! Intense fighting Takes place on platforms between skyscrapers. Some bugs and other irregularities but its still a lot of fun!Suun Ra: Desert City v1.1 Update (Sky to Ground)
UPDATE: Re-uploaded the map with some minor changes. Fixed sounds, added new ones, fixed some localization bugs, added some secondary weapons, and added lowres models to the characters that needed them. ---- My first map release. Started out as an experiment that tests the limits of mixing Starfighter combat with Infantry Conquest and XL ai numbers. Lots of ai, starfighters, skyscrapers, and Capital ships! Intense fighting Takes place on platforms between skyscrapers. Some bugs and other irregularities but its still a lot of fun!

Republic Commando Prosecutor

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For those who have played the game Star Wars Republic Commando, you'll know about this. Republic Commando Prosecutor
For those who have played the game Star Wars Republic Commando, you'll know about this.

Kothlis - Sea Haven 1.0

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This map takes place in Kothlis, a tropical planet with islands beaches and palm trees. The player fights in a resort featuring mostly close quarters combat, but some sniping positions as well. Kothlis - Sea Haven 1.0
This map takes place in Kothlis, a tropical planet with islands beaches and palm trees. The player fights in a resort featuring mostly close quarters combat, but some sniping positions as well.

Star Wars Battlefront 2: Tatooine Desert Farm

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A map based on a Star Wars The Clone Wars TV series episode. Made for the popular 2005 3D first person shooter game, Star Wars Battlefront 2. This single-player map addon was designed and created by atRM using the Star Wars Battlefront II Mod Tools.Star Wars Battlefront 2: Tatooine Desert Farm
A map based on a Star Wars The Clone Wars TV series episode. Made for the popular 2005 3D first person shooter game, Star Wars Battlefront 2. This single-player map addon was designed and created by atRM using the Star Wars Battlefront II Mod Tools.

BF2 ENB

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This is my recommended basic ENB settings. Only Anisotropic filtering is switched on. It should have minimal impact and make distant textures far more clear.BF2 ENB
This is my recommended basic ENB settings. Only Anisotropic filtering is switched on. It should have minimal impact and make distant textures far more clear.

Rezzed Mygeeto v1.0

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Rezzed Mygeeto. This one is complete ... for the time beingRezzed Mygeeto v1.0
Rezzed Mygeeto. This one is complete ... for the time being

Mustafar Rezzed v1.0

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Used some noise tricks in this dark level to make textures look like they have more detail.Mustafar Rezzed v1.0
Used some noise tricks in this dark level to make textures look like they have more detail.

Battlefront 2 profile with all legendary awards

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A normal Star Wars Battlefront 2 singleplayer profile with all legendary awards unlocked. Disclaimer: I TAKE NO CREDIT FOR THIS, this was by Delta 47 on filefront, not by me. Just put the profile file into \Star Wars Battlefront II\GameData\SaveGames Battlefront 2 profile with all legendary awards
A normal Star Wars Battlefront 2 singleplayer profile with all legendary awards unlocked. Disclaimer: I TAKE NO CREDIT FOR THIS, this was by Delta 47 on filefront, not by me. Just put the profile file into \Star Wars Battlefront II\GameData\SaveGames

Star Wars Battlefront 2: Ultimate Extreme Battle

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SWBFII: Ultimate Extreme Battle [Addon] A Star Wars Battlefront 2 map mod. This map has conquest mode for SWBF II and hero assault. Pros: Wide open map. ALOT of detail. Nice and full with objects. Objects nicely suited together not just plopped wherever. Some new textures. Quick but stays fun for a long time. Unique placing of objects. Cons: No new sides. No theme what so ever. Some color's don't fit too well together. I decided to make this map because before it I hadn't made a new map in a while and I just wanted to spill all my creativity out on something, so here you go my baby of creativity! :P I hope you like it, I honestly think its a fun map! This map belongs to atRM and you are not aloud to redistribute, edit or copy it! When you download it you agree to those terms of use! Thank you, ALWAYS RESPECT PEOPLES WORK! >:-(Star Wars Battlefront 2: Ultimate Extreme Battle
SWBFII: Ultimate Extreme Battle [Addon] A Star Wars Battlefront 2 map mod. This map has conquest mode for SWBF II and hero assault. Pros: Wide open map. ALOT of detail. Nice and full with objects. Objects nicely suited together not just plopped wherever. Some new textures. Quick but stays fun for a long time. Unique placing of objects. Cons: No new sides. No theme what so ever. Some color's don't fit too well together. I decided to make this map because before it I hadn't made a new map in a while and I just wanted to spill all my creativity out on something, so here you go my baby of creativity! :P I hope you like it, I honestly think its a fun map! This map belongs to atRM and you are not aloud to redistribute, edit or copy it! When you download it you agree to those terms of use! Thank you, ALWAYS RESPECT PEOPLES WORK! >:-(

RCM Integration Pack

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>>DEV ONLY<< This is the integration pack of the RCM Side mod. It gives you the possibility to add the RCM sides to your personal map/mod. RCM Integration Pack
>>DEV ONLY<< This is the integration pack of the RCM Side mod. It gives you the possibility to add the RCM sides to your personal map/mod.

RCM Integration Pack v1.2

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>>DEV ONLY<< This is the Integration Pack with the new feature that came with rcm v1.2RCM Integration Pack v1.2
>>DEV ONLY<< This is the Integration Pack with the new feature that came with rcm v1.2

Spacefall v1.0

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This is my first actual "map", since I've only released scripting mods before. It's a rather simple design: have teams of jump-jet soldiers fight as they fall in a purely vertical map. More specifically, elite ARC troopers and jet droids battle in outer space, just above Mustafar. When they reach the bottom of the map, they fall through a portal and reappear at the top of the map once more (or they miss the portal and die). For fun, the area is filled with asteroids that can kill you if you land on them hard enough. An important feature is that they don't all fall at the same rate (with jump jets on, that is), so the distance between units is never constant. The teams are completely customized, and there are even several new scripted weapons such as rotation, corrupt/reprogram, and team teleport.Spacefall v1.0
This is my first actual "map", since I've only released scripting mods before. It's a rather simple design: have teams of jump-jet soldiers fight as they fall in a purely vertical map. More specifically, elite ARC troopers and jet droids battle in outer space, just above Mustafar. When they reach the bottom of the map, they fall through a portal and reappear at the top of the map once more (or they miss the portal and die). For fun, the area is filled with asteroids that can kill you if you land on them hard enough. An important feature is that they don't all fall at the same rate (with jump jets on, that is), so the distance between units is never constant. The teams are completely customized, and there are even several new scripted weapons such as rotation, corrupt/reprogram, and team teleport.

Easy Medals v2.0

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This map is designed to help people quickly get awards for their profiles. The Galactic Civil War era is on Hoth (where vehicle-based awards can be earned), and the Clone Wars era is on Tantive IV. On Hoth, use an arsenal of modified snowspeeders to earn awards; on Tantive IV, use overpowered infantry weapons.Easy Medals v2.0
This map is designed to help people quickly get awards for their profiles. The Galactic Civil War era is on Hoth (where vehicle-based awards can be earned), and the Clone Wars era is on Tantive IV. On Hoth, use an arsenal of modified snowspeeders to earn awards; on Tantive IV, use overpowered infantry weapons.

Free For All Mode v1.0

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This mod attempts to recreate the classic free-for-all Deathmatch mode. There are no teams or command posts; players spawn anywhere in the map. The first player to get 50 kills wins. The two scores displayed are the levels of the top two players. The AI have been boosted considerably in difficulty to provide a greater challenge.Free For All Mode v1.0
This mod attempts to recreate the classic free-for-all Deathmatch mode. There are no teams or command posts; players spawn anywhere in the map. The first player to get 50 kills wins. The two scores displayed are the levels of the top two players. The AI have been boosted considerably in difficulty to provide a greater challenge.

Gun Game Mode v2.0

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This mod attempts to recreate the Gun Game Mode from Call of Duty and Counter-Strike. Everyone begins with a sonic blaster, and getting kills advances you to the next weapon. In total there are 20 weapons. Later weapons require more kills to advance, for a total of 60 kills to win. There are no teams; this mode is free-for-all. The two scores displayed are the levels of the top two players. The AI have been boosted considerably in difficulty to provide a greater challenge.Gun Game Mode v2.0
This mod attempts to recreate the Gun Game Mode from Call of Duty and Counter-Strike. Everyone begins with a sonic blaster, and getting kills advances you to the next weapon. In total there are 20 weapons. Later weapons require more kills to advance, for a total of 60 kills to win. There are no teams; this mode is free-for-all. The two scores displayed are the levels of the top two players. The AI have been boosted considerably in difficulty to provide a greater challenge.

Kamino Civil War v1.0

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This is my first real attempt at modding. The basic premise is that there are two advanced clone factions vying for control of Kamino's cloning facilities, and by extension, Kamino itself. These factions are conveniently color coded red and blue. For people like me who don't like always having to decide what class is best, I have made a single "super" troop that basically combines the best from each: jetpack, shield, sniper rifle, etc.Kamino Civil War v1.0
This is my first real attempt at modding. The basic premise is that there are two advanced clone factions vying for control of Kamino's cloning facilities, and by extension, Kamino itself. These factions are conveniently color coded red and blue. For people like me who don't like always having to decide what class is best, I have made a single "super" troop that basically combines the best from each: jetpack, shield, sniper rifle, etc.

Easy Awards v1.0

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This map is designed to help people quickly get awards for their profiles. It is set on the stock Tantive IV map, but the sides have been completely overhauled. Play as a stormtrooper with overpowered weapons to rack up kills and awards rapidly, as well as a "Nuclear Missile Launcher" which I made just for fun. Note that your rifle, sniper rifle, shotgun, and pistol will disappear once you've gotten the award. This is useful for tracking purposes, but makes this map useless once you've gotten the 64 awards needed for legendary. Also, this map won't help you get Technician or Demolition as there are no vehicles to slice/critical hit. I may add a clone wars era to remedy this in the future. There are unlimited reinforcements for both teams. To end the game, just take the rebels CP. YOU DO NOT HAVE TO TAKE THE TWO NEUTRAL CPS. I've modified the LUA to prevent them from being in the victory conditions.Easy Awards v1.0
This map is designed to help people quickly get awards for their profiles. It is set on the stock Tantive IV map, but the sides have been completely overhauled. Play as a stormtrooper with overpowered weapons to rack up kills and awards rapidly, as well as a "Nuclear Missile Launcher" which I made just for fun. Note that your rifle, sniper rifle, shotgun, and pistol will disappear once you've gotten the award. This is useful for tracking purposes, but makes this map useless once you've gotten the 64 awards needed for legendary. Also, this map won't help you get Technician or Demolition as there are no vehicles to slice/critical hit. I may add a clone wars era to remedy this in the future. There are unlimited reinforcements for both teams. To end the game, just take the rebels CP. YOU DO NOT HAVE TO TAKE THE TWO NEUTRAL CPS. I've modified the LUA to prevent them from being in the victory conditions.

Gun Game Mode v1.0

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This mod attempts to recreate the Gun Game Mode in Call of Duty and Counter-Strike. Everyone begins with a pistol, and getting a kill advances you to the next weapon. In total there are 60 weapons. Also, the game is free-for-all, no teams. THIS IS A SINGLEPLAYER MOD. It is set only on Tantive IV. There are no command posts to choose from, you randomly spawn pretty much anywhere on the map. Everyone has infinite ammo, and there is no way to get health back, short of respawning (which will penalize you back a level). Also, the AI has been boosted considerably in difficulty, though the game is still very playable on Elite. Note that since there are no command posts, you have to die and respawn to switch. Your score will appear as usual, and the "enemy's" score will be the highest of all their bots. You can select how many bots to play with in the Assault game mode settings; 32 is the max.Gun Game Mode v1.0
This mod attempts to recreate the Gun Game Mode in Call of Duty and Counter-Strike. Everyone begins with a pistol, and getting a kill advances you to the next weapon. In total there are 60 weapons. Also, the game is free-for-all, no teams. THIS IS A SINGLEPLAYER MOD. It is set only on Tantive IV. There are no command posts to choose from, you randomly spawn pretty much anywhere on the map. Everyone has infinite ammo, and there is no way to get health back, short of respawning (which will penalize you back a level). Also, the AI has been boosted considerably in difficulty, though the game is still very playable on Elite. Note that since there are no command posts, you have to die and respawn to switch. Your score will appear as usual, and the "enemy's" score will be the highest of all their bots. You can select how many bots to play with in the Assault game mode settings; 32 is the max.
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